I'm curious as to what your professional opinion is Derek, since Diablo 1/2 were made by a completely different studio (Bliz North) why does Blizzard continue to push a game style (art and themes) and mechanics that are away from what the series was and more in line with their Warcraft and StarCraft titles? Is it because that's all they know? Are they bitter and never could accept Diablo as their own? D3 has vastly under performed compared to D2 and their other titles, so clearly its not what the majority of people wanted. Gamereactor uses cookies to ensure that we give you the best browsing experience on our website. I was hoping for the D2 remaster, but Blizzard has trashed the Diablo genre so much this didn't affect me. Watch the latest video game trailers, and interviews from the biggest gaming conventions in the world. To assuage concerns about Diablo Immortal's development, Blizzard Entertainment developers have assured the title is no mere reskin of past NetEase games. To make things worse it seems to be a reskin of a Chinese game done by a company notorious for micro-transactions that uses mostly D3 art assets, so it appears to be about as unoriginal as you can get. In addressing concerns from fans and pundits, Blizzard Entertainment has said that the mobile title Diablo Immortal is not a NetEase - Wikipedia reksin. The once that prefer D2 were hoping for a D2 (or D1) Remastered announcement. While the Diablo games have been a PC staple since 1997, Blizzard Entertainment is now taking the series' signature dungeon-crawling action on the go in Diablo Immortal. This Blizzcon the ones that thoroughly enjoy D3 were hoping for a D4 announcement. The Diablo community has been split for almost as long as D3 released.
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